Tuesday, 11 November 2008

Sewage pipe 2


Added diffuse... i think its correct im not to sure just playing around with maya and this, but still 1 face :)

Sewage Pipe


Ok found a tutorial of the internet about normal mapping which will decrease the amount of polygons by a load that sewage pipe on the right is over 1000 polygons one on the left is 1face, so it will help in rendering times but it needs work as we can see the light has a weird effect on it!

Friday, 7 November 2008

Texturing

Decided to search on the web about texturing as i dont know much about it and have found these websites that i am going to look at more in detail, later on.
http://www.3dtotal.com/team/Tutorials_3/nextgen_environment_textures/nextgen_enviro_06.asp
http://www.vailias.com/CGFX_Tut.htm
http://www.modwiki.net/wiki/Texturing

Sketches of Barcelona






















These sketches were done in Barcelona, some were in the streets, train, monestary and gaudis place. Some of them could be relevant to the project through the objects in them anmd the style i have done them which are a bit like the housing in our project!

Wednesday, 5 November 2008

My Area So Far....


Ok this is an image of my work so far, i am pleased with it at the moment but still looks empty this week i will try an add a bit more character o it and make it look like people live here with objects left in the street like chairs, ladders, bins, benches, crates etc.

I really like the lighting, Alec helped alot with this especially the night light to give a dark purple feel to it.

The light at the bottom will need changing as it doesnt look right compared to the others.

But at the moment all is good, apart from the render times :s

Monday, 3 November 2008

Light Deux


Oh yes, Oh yes... what you been waiting for another proto...

Light Test


Ok today Alec, Dan and myself played around with lighting in the houses and have come up with this so far, i like the orange feel and glow to it, if we are to go with this type of lighting it will need tweaking and more understanding on lighting is needed but for now it is a good prototype!